Story missions can be played solo though it will be a “challenge” or with up to five players. “The idea that it’s a bit more cooperative that those straight up PvP modes.” “We’re going to put a heavy focus on making that as good as we can,” Festa says. Timeline aside, something Obsidian are offering that neither World of Tanks or War Thunder do is a co-op story campaign. Smoke grenades and and guided missiles are making an appearance but automatic defense systems for defending against incoming missiles may be made manual to engage players more. “we have to figure out how it’s going to work because a lot of these tanks have computerised systems, they’re not manual.” “We’re still trying to work out all the modern equipment and what impact that will have on the mechanics,” Matt Festa, senior designer at Obsidian admits. However, cutting out the archaic tanks from World War 2 hasn’t solved Obsidian’s balancing problems.
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